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Subject: NEWS Ideas & Suggestions Poll

2013-07-06 17:57:15
I`m totally agree with you on this.
2013-07-09 02:36:41
There is a possibility that the decision to delay the games be modified?
2013-07-09 11:49:09
no
2013-07-09 18:56:58
Because my PayPal account was not updated, I couldn't renew my Plus for the first time since a while.

Learning how it is to be outside has been a discomforting experience.

I joined Sokker because of the match simulator, which was much better than for example in Hattrick. With Plus, the game became even better, and since I have not been in doubt about keeping to pay for Plus subscription. The advantages are so important that in my opinion, it is almost impossible to play Sokker without it in order to have fun.

Therefore, I don't understand why it is has been considered necessary to introduce the match simulator delay. In my opinion, it only makes the game less attrative for potential players of the game, since the most important advantage of the game, the match simulator, is less visible to the new user without Plus. And why pay for something that you do not know the advantage of?

Another thing is that it should be possible to pay Plus directly with a credit card. The pay pal system is slow when it is not updated. First I had to wait for several days to get a confirmation code. Then I had to wait for another several days in order to transfer money to my pay pal account. And only then I can get my Plus......

In the meantime I have been playing the game as a non-Plus user. It is really not very motivating to play Sokker under such conditions. But at least I know how it is on the other side How do we expect new users to find the game attrative under such conditions?

I sincerely hope that the creators of the game would take these reflections under consideration.

Best regards,

Tronam
(edited)
2013-07-10 00:28:45
And in real, to attract more users to buy Plus why not dive such Plus for free couple times a year, to see difference what they have & don't. like in New Year, Boxing Day, Christmas Day, ...., or even for knowing rules of Sokker
For example, new users can get 2 weeks Plus if;
they read rules and dive answer for several questions( can be 3 for each paragraph, but in option more to rotate ask different questions) about
1. Registration
a) When register, I've to dive email or facebook ?
b) ...any
C) ...any
2. Sokker Rules
3. Your club
4. The players
5. Coaches
6. Training
7. Sub junior school
8. Transfers
9. The Stadium
10. The supporters
11. The Match
12. League system
13. The week in Sokker
14. National team rules
15. Menu of the game
16. Add-on and Program Guideline
17. Skill and supporter levels
18. Basic prices and costs


For couples Par. like 9, 11, 8, 5, 4 can be force to do something.
4 - sell or buy player.
5 - recruit or sign a contract with coach.
11 - Match. Can be forcible play friendly of cup match, or something like, or win league match more than 5-0.
9 - Stadium. Can be forcible build 500 seats or more.

Why not?!
2013-07-10 02:18:06
The developers never reconsider a decision?
2013-07-10 08:52:56
I honestly didnt understand a word. So...great idea, let's do it!
2013-07-10 13:19:44
It seems very difficult. The delay in the display output speed users. Remove it. Anyone can make mistakes, but more importantly it does not persist in error ...
2013-07-10 20:59:03
Interesting idea, I never thought of something like that before. It sounds a bit like an ingame tutorial; follow the instructions (fire a player, sell a player, buy a player, make line up, make a tactic, etc), learn the game and earn money. But with your idea all must come from the managers themselves to get something in return.

DEVs don't like an ingame tutorial which is telling the managers what they must do, but maybe this is something the DEVs do like.
2013-07-11 16:51:19
+1
2013-07-15 12:06:37
Great idea... :)
2013-07-15 19:50:03
It has probably been mentioned multipe times already, but.... Sokker really needs to change it's method for calculation of supporter's mood. It's ridiculous.

I've played a very good season so far, being 2nd in my division. Yet, ever since I lost my qualifier at the end of previous season, I've lost no less than 82 supporters, while attracting only 9 new supporters.

Quite demotivating to play 2 good seasons in a row (becoming champion in 1 season, and being 2nd in the next season) and yet lose so many supporters during that 2nd season...
(edited)
2013-07-19 05:15:45
In order to increase the pleasure of Sk,i suggest that we can increase some players special skills. For example,speed、technology、heading、hard to defeat、stable、organizational genius and so so.

In my opinion,the specific methods of operations are not so difficult. For example, if one player have a special skill of speed,we can increase two point in his speed option in hidden. if the lad has the skill of heading,we can increase his height in hidden.

What i mean is to enrich the joy of our game. When we choose players , we can concern about more and more details .When our youth player come out have one special skill,we will be very happy.

Certainly,we can't give too many player setting special skills that will destroy our original purpose.

I am a crazy fans of this game , I hope it can be more attractive and enduring. Feel free to contact me and we can have ongoing discussions:-)
2013-07-19 06:36:32
Message deleted

2013-07-19 18:01:53
New idea:
Dont push users (costumers), lead them to where you want! Atract them with new services, but do not force them! Because of 300s of ads, sokker got advertisement money, but lost at least one user(me), when only some users remain in sokker, will sokker still get money from advertising?
2013-07-19 19:42:26
...and Greg said: "Are you talking to me?"
(edited)